Throwing a party when nobody can leave the house

Tate Lates was never built for a screen.

It was about bodies in a building, music vibrating through the Turbine Hall, strangers leaning in to be heard over the bass.

Then the pandemic hit and the doors closed.

We stopped trying to replicate the in-person experience. Instead, we designed something native to digital — live, but made for people on their sofa, in their kitchen, or halfway across the world.

Our approach

Borrowing more from TV and radio than live events, we built a programme of short, varied segments:

Artist interviews cut with live DJ sets

At-home workshops people could follow along with

Interactive moments — Q&As, live chats, creative prompts — that made the audience part of the night, not just a silent viewer

What we learned

You can’t fake the energy of a live crowd — but you can create a different kind of intimacy online.

Short, varied content beats long uninterrupted streams for online attention spans.

Interactivity is essential — audiences engage more when they can shape the experience.

Why it matters

The first online Tate Lates drew the biggest, most geographically diverse audience in its history — including people who had never set foot in London. It didn’t replace the in-person experience, but it proved that a cultural night could adapt to lockdown without losing its spirit.

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